Panzer Clash is a
light, card-based wargame about Second World War
Panzer battles for 2 - 4 players. Pick a side, either Axis or
Allies, and build a deck of 40 - 60 cards out of a pool of over 100
cards in order to defeat your enemy.
The deck or Supply contains Factories, Units,
Events and Terrain Modifiers. Factories are needed to build
Units and Terrain Modifiers as well as to power Events. Units
and Events, which usually belong to one or more of the four
factions (Germans, Japanese, Americans and Soviets) are used to
attack and deal damage to the opponent, have certain beneficial
effects on the game or are used to weaken the opponent. For each
point of damage a Player receives through Units and Events, he
or she puts one card from his or her Supply (deck) onto his or
her Junkyard (discard-pile). Is a player unable to draw a card
from the Supply, he or she loses immediately.
This game started out as a re-theme of my
fantasy card game
Elemental Clash and ended up being so much
more . . .